I put these as a check point for next year to see things how have evolved. Most of this are more o less seen or expected to be coming someday:
D3D11
=====
Doubles working in DirectCompute 5.0!
Nvidia
======
WGL_DX_interop extension published and working in Vista and higher ?
Fermi SM5.0 OGL extensions: SM5.0, tesselation, random acces pixel shader, atomics pixel shader, new tex formats, etc..
Test DirectX11 perf on Fermi: heaven bench and voxilla demos
Test DirectCompute 5.0 perf on Fermi: sandra 2010 bench
CUDA 3.0 features testing (whitepaper claims): Dual DMA, concurrent kernel, 2x cache in spmv, local mem size 5x in quicksort, atomics 10x, switching grahics and cuda 10x, C++, new malloc in kernels, calling host functions in kernels, etc..
I expect all of this at least for nvidia 200.xx drivers and say CUDA 3.0beta2
3D Vision
Linux USB for Quadro without mini DIN (entry cards) as supported in Windows (XP and higher)
Linix USB support hotplugging
Windows: Windowed support and web browser support
Open APIs for using 3D Vision builtin as Avatar
ATI
===
opencl:image support,5xxx extensions,etc..
opencl shipping in drivers with ICD modeƱ..
opengl 3.2 plus 10.1 arb ext
opengl 5xxx extensions: tesellator, random access pixel shader,etc..
I should expect at least before or in time for catalyst 10.04 (for ubuntu 10.04)..
Mac
===
10.6.3 fix all OpenCL issues (see Apple FFT opencl lib issues)
some extensions towards OpenGL 3.0,3.1,3.2 ..
ati r5000 support?
fermi support?
Monday, 30 November 2009
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