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Saturday, 28 November 2009

Testing my apps with 8600GTS and WinXP!

Posted on 02:43 by Unknown
Testing my apps and other GPU computing benchmarks with a desktop with 8600GTS with 256MBytes and Windows XP!
It's a normal user desktop so no Visual Studio installed, etc..

I have learned:

+ Some of my apps (OpenCL-z and matmul) need Visual 2008 runtimes (either normal or SP1 ones..) Downloads links as comments in my respective apps posts..

+ My matmul demo needs ATI CAL libraries to be present in the system (it's as easy as downloading an ATI driver searching for files:
in Packages\Drivers\Display\{XP,W7,XP6A,W76A}_INF\B_xxxx\
and copying aticaldd.dll aticalcl.dll aticalrt.dll.
Most sure this files are compressed and name .dl_ so use expand name.dl_ name.dll.

+ My apple demos go fine excepting Nbody because of memory issues.. I have coded parsing commandline supporting setting number of particles but no luck not checked it and it isn't working.. Fixed in upcoming source code.. so set -n 1024 for example..
Also Procedural_Grass_and_Terrain has some visible errors I thought it was because of mem issues so I forced disabling AA in Nvidia Control Panel as is somewhat higher (8x) to reduce mem pressure but erros still present..

+ In Windows XP OpenCL Volume3D goes nearly as fast as CUDA one.. In fact I get suustained 60fps in CUDA vs 40-60 fps in OpenCL.. Note rotating the volume with the mouse I get also 58fps sustained fps in OpenCL so seems mediocre getting 14fps in a high end desktop with gtx 275 in OpenCL in Win7..
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